ssbb ike

This move is slower to start than Marth’s, so you must use this through prediction, not on reaction. It also knocks your opponent straight up into the air. But make sure you start it near your opponent so you don’t miss with any of them. Ike charges Ragnell before thrusting it in the ground, creating a pillar of red fire. Ike holds Ragnell on his left, before heaving it in a wide arc over himself, slamming Ragnell to his right. Ike also lacks any projectile , which when combined with his large size and below average movement speed plus mobility, makes it difficult for him to break through camping , as well as being incapable of camping himself.

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Ike suffers greatly though from his incredibly slow and laggy moves, with the speed of his attacks being on par with Ganondorf for the worst in Brawl.

The changing metagame of Brawlhowever, began to favor characters that had either superb camping prowess or the mobility to counter it, which were two things that Ike lacked. Commander of the Greil sshb.

This move is slower to start than Marth’s, so you must use this through prediction, not on reaction. Also a charged move. This attack strieks both in front of Ike, then behind. The fact ikf he can wield a two-handed sword with a single hand is a testament to his magnificent strength. After a short delay, he swings his sword powerfully forward.


Ike Unlock Last Edited: Ike thrusts Ragnell down under him.

Hold the attack button to perform a series of punches — as soon as one lands, Ike launches into the same zsbb combo, mentioned above. Still, Ike cannot handle many high-level match-ups, due to his lack of fast aerials and slow speed overall that forces over-reliance on the opponent’s mistakes.

Brawl Table of Contents Walkthrough. Then he just plummets.

Sdbb for a single-stroke finishing blow with his mighty blade! He currently ranks at 23rd in the game, higher than any of his previous placings; while he is still unable to consistently win sshb more powerful characters, Ike is currently seen as a solid mid-tier character, as evidenced by a surprising fifth place finish by Ryo in WHOBO 4as well as continued strong showings in mid-tier tournaments.

If Ike does not hit, the move has long ending lag. Navigation Main page Smash Bros. Has great vertical knockback. His standard special move is called Eruption! If he catches anyone, Ike throws his zsbb into the air along with the opponents, jumps after them, catches Ragnell, and unleashes a devastating combo of slashes and kicks before driving them down to the ground.

Ike (SSBB)

The uncharged tip of the blade can meteor smash. Then he swiftly plunges, slicing the air! Ike sdbb Ragnell upward, launching nearby fighters in the air. Ike works best when playing the range game, best maximized by using his forward aerial whenever retreating. At a distance, one can even use Quick Draw to punish floor recoveries and floor attacks because of the move’s ability to be held indefinitely. At Apexa tournament that was known for hosting some of the best smashers at the time, San’s 9th place finish with Ike in a pool of over 63 other smashers was an upset to the community, and his continued dominance at low tier tournaments also caused a revitalization of Ike’s metagame.



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This xsbb his fastest smash attack. On smaller, faster characters however, it’s not quite the same. Ike’s team is later seen in The Wildstracking a tank. It also hits characters standing on platforms above Ike and hits diagonally down on characters hanging on the ledge. If ssbh right, this move will counter an enemy’s attack if it lands — the amount of damage the counter ikf depends on how strong the opponent’s attack was.

With the possibilities of three follow-ups, this will leave your opponent thinking, and that’s the time to make them lose a stock. But there are major differences between Ike and Marth, and not only in the realm of how the characters play in the game.

Ragnell spins in place, dealing several hits. Use it to knock an opponent straight to the ground — if you’re good with you’re jumping, you can nail a recovering opponent with it for an instant KO.